Showing posts with label fun. Show all posts
Showing posts with label fun. Show all posts

Saturday, July 17, 2010

The Company Your Company Could Tweet Like

Earlier this week, the Man Your Man Could Smell Like (whom his fans affectionately refer to as "Old Spice Guy," and who seems to have a mysterious connection via a parallel universe to actor and former NFL player Isaiah Mustafa) spent two days personally responding to Tweets and Facebook posts addressed to him.

Old Spice Guy is not the first to converse with Facebook fans and Twitter followers on behalf of the company he represents. However, he is the first to carry on that conversation through over 150 YouTube videos recorded and posted over two days while in a bathroom, wrapped in a towel. Here's a sample:



In other response videos, Old Spice Guy answers fans' questions, gives shout-outs to celebrities, offers manly wisdom, sweetly reassures skeptics, and even proposes to a man's girlfriend for him. But you'll have to find those videos yourself.

As of this writing, each video has received between 33,000 and 1.9 million views. Most of the videos have received a few hundred comments each. And a few received comments like, "I went out and bought Old Spice TODAY because of this video!"

The Old Spice brand image has come a long way in a few short years. Not too long ago, Old Spice seemed...old. My grandfather used Old Spice. My guy friends did not.

But now, Old Spice seems young. Strong. Robust. Adventurous. Manly. Daring. Thanks in large part to a well-executed campaign surrounding Old Spice Guy, making the claim that wearing Old Spice can help men to smell like a "ridiculously handsome" man who rides horses and whales with equal ease, uses wolverines to apply body wash, bakes gourmet cakes in a kitchen built with his own hands, and wins medals for exotic car-throwing.

Old Spice has created a new image for itself with clever videos that make hilariously absurd boasts of manly strength. Because it has created content that people enjoy watching, it has been able to reach audiences and start converting viewers into fans. And now its amazingly funny personalized video responses have furthered those fan relationships.

I'm not saying that your company needs to start conversing with customers via individual YouTube videos of a man in a towel. In fact, you probably shouldn't. But you should look for ways to connect with customers in an enjoyable way that surpasses expectations and aligns with the brand reputation that you want to have.

If personalized video response tweets is the way for your company to do that, then go for it.

Wednesday, June 23, 2010

Things Worth Doing

As marketers (and as human beings in general), our lives should be about making others' lives better. Meeting needs. Bringing joy to lives. Helping others to succeed. Making the world a brighter place.

We weren't created to be takers, but to be givers.

When I see creations like this one, I think that someone is doing a good job of brightening the world:



Yes, it's a two-and-a-half-minute commercial for Toyota. But it's also a rap song about some suburbanites and their minivan. The folks at Toyota and director Jody Hill spent time and money (a lot of it, I'd imagine) on creating something that would be fun to watch. That would make people laugh. That people would enjoy watching. And these Toyota folks probably had fun in the process.

In the first seven weeks since the video was posted on YouTube, it has received over 3.8 million views. And I can understand why. People need (and want, and enjoy watching) things that make them laugh. That make the day a little brighter.

Marketers, if you're going to do something, then do something worth doing.
  • Start initiatives that help people to succeed.

  • Create content that makes lives happier.

  • Sell products that help people to breathe easier.

  • Give service that brings a smile to peoples' faces.

If what you're doing is not making the world a better place, then why are you doing it?

Friday, May 7, 2010

Just Plain Fun

I love this idea.

Gatorade and Fox Sports are teaming up to give unsettled high school rivalries a chance to settle the score - a decade after they originally played.

In Replay: The Series, old high school rivals are nominated to play again in re-matches organized by Gatorade and Fox Sports. The two companies provide training, coaches, a venue, and the opportunity to bring closure to old competition.

The first season of Replay: The Series featured the 1993 football teams from Easton (PA) Area High School and Phillipsburg (NJ) High School. The 1993 Thanksgiving Day game between these two long-time rivals ended in a disappointing tie. On April 26, 2009, these same players - now 33-year-olds, not 18-year-olds - suited up one final time to determine a winner once and for all.

Gatorade provided eight weeks of intensive training for the teams (as well as sports drinks for the game, of course); while Peyton and Eli Manning served as honorary coaches for the big game.

The second season of Replay: The Series culminated in a hockey match last Sunday, May 9, 2010, between the 1999 teams of Central Catholic High School and Trenton High School, both from Detroit. The original 1999 game ended in a draw after a player's jugular vein was sliced open by a skate. Eleven years later, that player inspired Gatorade and Fox Sports to reunite the teams for a final match-up.

I love Replay: The Series simply because it's fun.

It's fun to hear the stories of the original fateful (or non-fateful, however you want to look at them) games.

It's fun to see the passion and anticipation of these former high school athletes and their hometown fans.

It's fun to see grown men get back into shape for a shot at redemption.

It's fun to read player bios, follow the training, and watch the final outcomes of the games on the Replay website.

And it's fun to nominate one's own high school team for a Replay via the Replay Lineup Finder on Facebook.

If you want to build love of your brand, connect better to your audience, and strengthen brand awareness, why not do it with something that's just plain fun for people to participate in and to watch? Create a fun and worthwhile experience; people will remember you for it.

Wednesday, December 23, 2009

A Few Favorites, and Merry Christmas

I write this post from Terminal C of the Dallas-Fort Worth International Airport, as I await the magical metal bird that will carry me home for the holidays. Tonight I will not be sharing any profound marketing wisdom with you, other than this:

Whatever holiday you celebrate, take some time this December to spend it with people who care for you. Shut down your laptop, disable the wireless connection on your iPhone, Blackberry, Palm, or what-have-you, and devote time to really matters: the people in our lives. You can't be a good marketer without first being a healthy person.

That said, below is a brief selection of some of my personal favorite (read: funniest) marketing efforts that I've seen in the past month. Evaluate their effectiveness on your own.

Enjoy! And merry Christmas!

Volkswagen New Polo - Rumour commercial

Last year's viral video from JCPenney, "Beware of the Doghouse"

And the recent sequel, "Return to the Doghouse"

Last but not least, take a moment to call the Nestle Crunch hotline at 1-800-295-0051. After the prompt asks you to press 1 for English or 2 for Spanish, wait 10 seconds. What you hear next is worth it! (Friendly commenters, please don't spoil the surprise!)

Tuesday, November 3, 2009

Innovative Boost to Tourism

Need to boost tourism in your corner of the world?

Try this: Pick the most distinctive thing about your location. Hire somebody to take, essentially, a six-month vacation in that place, doing all of those fun, distinctive activities, and blogging about it for six months. Don't search for this fortunate fellow in just your local area. Instead, place classified ads in newspapers around the globe, inviting anyone to apply for the Best Job in the World. Require them to submit their applications via online video. Invite the top applicants to fly to your site for interviews. Pick the best one and set him to work.

And get $98 million (USD) of publicity for your location in the process.

That's what the tourism board of Queensland, Australia did with their "Best Job in the World" campaign this year. In January 2009, they announced their position with classified ads stating this:

The Best Job in the World

Position Vacant: Island Caretaker
Location: Islands of the Great Barrier Reef, Queensland, Australia
Salary: AUD$150,000 six-month contract
Responsibilities: Clean the pool, Feed the fish, Collect the mail, Explore and report back
Applications close: 22 February 2009 Interviews: 4 May 2009 Announcement made: 8 May 2009
Work begins: 1 July 2009

Anyone can apply.
www.islandreefjob.com


The website received over 34,000 applicants. 15 finalists spent four days together on Hamilton Island in the Great Barrier Reef, taking tests in snorkeling, swimming, eating island barbecue, and blogging. The winner, Ben Southall, 34, a charity worker from Petersfield, UK, began work 2 July 2009.

Since the job began, Ben has been staying in a multi-million-dollar three-bedroom beach villa with pool, exploring the island, snorkeling the reef, posting photos, videos, and blogs, and earning AUD$150,000 (USD$134,000) in the process.

With 34,000 applicants alone (not to mention other visitors to the site and followers of Ben's blog) and estimated USD$98 million in free publicity from news media around the world, I would imagine that Tourism Queensland will be doing pretty well for quite a while.

To see a video recap of the campaign, visit http://adage.com/u/lvfdVaM.

Tuesday, October 13, 2009

Volkswagen and the Theory of Fun

I feel slightly behind the times. Within the past five days, I have received links to this video series from three different people. When I did a Google search for the series, the first results page was full of blog references to the initiative. As much as I dislike following the crowd and talking about the same thing as everyone else, I must say something about this.

It is spectacular.

It is called the "Theory of Fun," and it is a new initiative by Volkswagen to persuade people to act responsibly.

The idea is that adding fun to a specific action will cause people to participate in that action - perhaps even changing their behavior over the long-term. This video shows how Volkswagen induced subway travelers in Stockholm, Sweden to take the stairs rather than the escalator, by turning the staircase into a working piano:



Climbing stairs is not the only thing that Volkwagen has made more fun. To see how Volkswagen put some fun into both recycling and throwing trash into the trash can, visit www.thefuntheory.com.

Volkswagen is also encouraging consumers to generate their own ideas for how to change behavior for the better by making things fun. People can submit their own videos from now through November 15 for the chance of winning 2,500 Euros.

Isn't it a brilliant idea? Changing behavior by making things fun? Of course, over the long-term, people should choose to do the right thing (i.e. exercise, recycle, refuse to litter) simply because it is the right thing to do. But why not use fun to start people on the path of building those good habits? It is like the scene in Mary Poppins in which Mary convinces the children to tidy up the nursery by turning it into a game. "Just a spoonful of sugar makes the medicine go down," Mary would say.

So why is Volkswagen doing all this? First off, getting masses of people to start taking care of the environment is a wonderful, rewarding, and wise thing to do. A clean planet is good for everyone. Secondly, engaging in social responsibility and creating free fun for people builds goodwill toward the Volkswagen brand. And third, if people start being more environmentally conscious, perhaps they will become more interested in purchasing environmentally responsible cars.

Do you have a cause that fits with your brand, like environmental responsibility fits with VW? If not, get one. Explore the basic need being filled by your products and services. Find out what your people are passionate about. Discover the root principle behind your mission statement. And make that your cause. Your company should not just add more "stuff" to the world; your company should make the world a better place.

Once you have a cause that fits with your brand, see if you can make it fun for people to participate. Walmart could encourage kids to "save money. live better" by giving them free musical piggy banks. Schoolteachers could make studying fun by creating educational games for their students. Hospitals and restaurants could encourage people to wash their hands by installing synchronized, dancing, multi-colored lights over the sinks in the restrooms. Your human resources department could encourage employees to turn in their paperwork by singing every time someone places their papers into the inbox.

Find your cause, and make it fun for people to join in. You'll be helping society, helping your customers, and helping your brand, too.

Wednesday, September 23, 2009

The Home Depot and Edutainment

Majesco Entertainment Company recently released a game for the Wii, featuring home improvement retailer The Home Depot. The game, "Our House: Party!" features 175 mini-games in which players (up to four) complete home improvement projects in order to make their homes the best in the neighborhood. These projects include tasks like construction, demolition, plumbing, wiring, landscaping, decorating, and, of course, racing through The Home Depot store to get the necessary power tools.



Majesco also released a similar version of the game - "Our House" - for Nintendo DS. In the DS version, players start as contractors who must build customer's houses in order to save up enough money to build their own home.

The first brilliant thing about these games is that they're just plain fun. (Or at least they sound fun! I haven't tested them out yet.) The second brilliant thing is that, in the midst of all that fun, Majesco and The Home Depot have combined education (learn, loosely, how to do various projects), branding (The Home Depot, of course!), and entertainment. The game provides instruction and fun in a positive brand experience for The Home Depot's potential customers.

The Home Depot creates other positive brand experiences, too, without forcing customers to pay them a dime. In addition to the caricatured "do-it-yourself" projects of the "Our House" and "Our House: Party!" games, The Home Depot shares scores of free, real-life "how to" videos on their YouTube channel. And, as I understand, anyone can visit a Home Depot store during their project workshops for hands-on instruction in home improvement.

These are the kinds of things that attract customers to a brand. Give people something useful, teach them, provide them a service - for free. In the process you will be building trust, building rapport, and building relationships with people. And then, when those people really do need a product that you sell, with whom will they prefer to spend their money? You've proven yourself trustworthy in a service that does not earn you money; now those people will be ready to trust you with a service that does.

How can your organization provide an honest-to-goodness, helpful, positive, fun brand experience for people, before they ever have to spend a dime?