Last Sunday, mechanical failures caused a four-hour delay for my first flight on the way back from vacation. This delay, not surprisingly, caused me to miss my connecting flight - and all of the remaining flights that day.
When I arrived at my connecting gate thirty-five minutes after the last flight had left, the American Airlines gate agent heard my story and quite promptly provided me with a $15 food voucher, a free hotel stay, and a boarding pass for the first flight out the next morning. Standard operating procedure for flights missed due to the fault of the airline. Have a nice day.
Now, I'm very appreciative that American Airlines has a policy like this. I'm thankful that I can book another flight with no hassle, and that the airline covers my meal and hotel bills incurred from an unexpected overnight stay. I'm thankful that I don't have to fight the airline on this; I'm thankful that they provide these services automatically when the airline is at fault in travel delays.
However, this is not the first time that I've been in this situation and received this response from American Airlines. And this time, the response seemed almost too automatic. The gate agent simply followed procedure; she didn't apologize on behalf of the airline for the inconvenience. It was as if the airline was making things right, but only because that was their system, not because they actually cared about my thwarted travel plans.
Contrast this with the way Disney handles one particular customer inconvenience:
When a family arrives at Walt Disney World with a car full of overjoyed, rambunctious kids, and manages to find the closest available parking space (which still seems miles away from the front gate), and unloads all the kids, packs the littlest one in a stroller, grabs the backpacks and cameras, and begins to dash off toward that land of magic, there is an odd chance that they might lock their keys in the car.
This circumstance, in contrast to my missed American Airlines flight, is completely the fault of the customer. In their excitement, they locked the keys in the car, at no fault of Disney. It's not Disney's problem.
However, when this happens, all a customer has to do is contact Disney customer service. The sympathetic customer service person assures the customer that Disney can help. Within five minutes, Disney's on-site locksmith crew arrives at the customer's vehicle, uses their tools to open the door without any damage, and retrieves the keys for the customer. The customer reaches into his pocket to pull out some cash to pay the locksmith's charges, but the Disney locksmith stops him and says this:
"No charge, sir. I'm sorry the keys got locked in the car. You and your family have a magical day."
I'm sorry the keys got locked in the car. Even when this inconvenience was completely the fault of the customer's absentmindedness, Disney sympathizes. Disney apologizes. Disney solves their problem. And Disney encourages the customer to continue on with a wonderful day at the Mouse House.
Now, this is a standard procedure for Disney, just like the food-hotel-flight-reimbursement is a standard procedure for American Airlines. But when Disney employees follow their procedure, they do it with an attitude of caring for the customer's predicament and wanting to do everything they can to redeem the customer's experience with their brand. When the American Airlines employee followed her procedure, she completed the right actions, but the caring attitude was missing.
And that attitude is what makes the difference.
At your organization, do employees have an attitude of caring, or just following procedure?
Showing posts with label customer lifetime value. Show all posts
Showing posts with label customer lifetime value. Show all posts
Friday, September 17, 2010
Monday, September 6, 2010
Good communication covers over a multitude of sins
We see that communication is critical to any human relationship - that between a husband and wife, between parent and child, between employer and employee, between teacher and student, between roommates, between friends. And between company and customer.
A countdown timer announcing "time until next ride" can help reduce impatience among customers waiting in line for a ride at an amusement park.
A response email acknowledging receipt of a complaint and assuring a quick resolution can help a customer feel that his issue has been heard and is being addressed.
An easily-found set of guidelines for what constitutes an acceptable submission can help customers to contribute better customer-created content to a social media campaign.
A periodic phone call to check on a client can help her to feel that she is cared for and that her vendor is eager to meet her needs.
A notice that a service provider has not received payment from a customer can help to uncover the oversight and elicit payment before service is discontinued.
A voluntary recall of a defective product and an immediate, free replacement can help to prevent customer injury and mitigate ill-will toward a brand.
Good, timely communication is such a simple thing, requiring little of your time, effort, and money. Regular communication - even a quick "how are you doing? what can we do to serve you?" helps to maintain a strong customer relationship. An immediate and courteous response to a frustrated customer helps to restore the customer's sense that the company really does care and really is working to make things right. These forms of communication are quick, painless, and inexpensive (or free).
Lack of communication causes the tenuous, tense, or broken customer relationships that lead to expensive fixes - customer service wars, legal battles, reparation to soothe an irate customer, or a lifetime of value lost when a customer leaves.
What damages might have been reduced, whose reputation strengthened, or which customers retained through simple, clear, timely, reliable communication from your company?
A countdown timer announcing "time until next ride" can help reduce impatience among customers waiting in line for a ride at an amusement park.
A response email acknowledging receipt of a complaint and assuring a quick resolution can help a customer feel that his issue has been heard and is being addressed.
An easily-found set of guidelines for what constitutes an acceptable submission can help customers to contribute better customer-created content to a social media campaign.
A periodic phone call to check on a client can help her to feel that she is cared for and that her vendor is eager to meet her needs.
A notice that a service provider has not received payment from a customer can help to uncover the oversight and elicit payment before service is discontinued.
A voluntary recall of a defective product and an immediate, free replacement can help to prevent customer injury and mitigate ill-will toward a brand.
Good, timely communication is such a simple thing, requiring little of your time, effort, and money. Regular communication - even a quick "how are you doing? what can we do to serve you?" helps to maintain a strong customer relationship. An immediate and courteous response to a frustrated customer helps to restore the customer's sense that the company really does care and really is working to make things right. These forms of communication are quick, painless, and inexpensive (or free).
Lack of communication causes the tenuous, tense, or broken customer relationships that lead to expensive fixes - customer service wars, legal battles, reparation to soothe an irate customer, or a lifetime of value lost when a customer leaves.
What damages might have been reduced, whose reputation strengthened, or which customers retained through simple, clear, timely, reliable communication from your company?
Thursday, July 22, 2010
Why Should You Care?
A few nights ago, some friends and I were discussing the differences between various fitness clubs.
One friend observed that sports training clubs - like the martial arts school he attends - care deeply about the attendance of their members, because they are invested in teaching those members and developing their skills. On the other hand, he commented, typical gym owners don't care how often their members visit the gym to work out, since the owners receive the monthly membership dues, and don't require anything more.
As I've been thinking about my friend's comments, I've come to disagree.
That is, I agree that most gym owners probably don't care whether their members work out every day, or once a week, or hardly at all, but I believe that good gym owners do and should care.
Sure, a gym owner still receives the same membership fees whether his members attend once or thirty times each month. But if a customer pays a gym membership, without ever actually visiting the gym, sooner or later she will decide to stop wasting money and cancel her membership altogether.
Even if a customer does attend the gym regularly, but her gym owner doesn't really care, that customer could easily be convinced to switch membership if another gym opens that is closer, less expensive, more lavish, or offers more appealing classes.
But what if there was a gym owner who did care about his members? What if their physical fitness mattered to him? What if he spent time thinking of new ways to help his members stay healthy? What if he helped to motivate his members to work out more, and offered them free services to teach them more about their bodies and about fitness? What if his members knew that he cared about them as individuals? How would that affect their membership?
I suspect that those members would be motivated to continue their membership over many years, that they would be loyal to the gym and fairly resistant to the promotions of competing gyms, and that they would rave about their gym to friends, family, and coworkers.
I postulate that those members will have a longer (and more profitable) relationship with the gym owner.
The good and successful gym owner is the one who actually cares about his members.
The good and successful business owner is the one who actually cares about his customers.
Do you care?
One friend observed that sports training clubs - like the martial arts school he attends - care deeply about the attendance of their members, because they are invested in teaching those members and developing their skills. On the other hand, he commented, typical gym owners don't care how often their members visit the gym to work out, since the owners receive the monthly membership dues, and don't require anything more.
As I've been thinking about my friend's comments, I've come to disagree.
That is, I agree that most gym owners probably don't care whether their members work out every day, or once a week, or hardly at all, but I believe that good gym owners do and should care.
Sure, a gym owner still receives the same membership fees whether his members attend once or thirty times each month. But if a customer pays a gym membership, without ever actually visiting the gym, sooner or later she will decide to stop wasting money and cancel her membership altogether.
Even if a customer does attend the gym regularly, but her gym owner doesn't really care, that customer could easily be convinced to switch membership if another gym opens that is closer, less expensive, more lavish, or offers more appealing classes.
But what if there was a gym owner who did care about his members? What if their physical fitness mattered to him? What if he spent time thinking of new ways to help his members stay healthy? What if he helped to motivate his members to work out more, and offered them free services to teach them more about their bodies and about fitness? What if his members knew that he cared about them as individuals? How would that affect their membership?
I suspect that those members would be motivated to continue their membership over many years, that they would be loyal to the gym and fairly resistant to the promotions of competing gyms, and that they would rave about their gym to friends, family, and coworkers.
I postulate that those members will have a longer (and more profitable) relationship with the gym owner.
The good and successful gym owner is the one who actually cares about his members.
The good and successful business owner is the one who actually cares about his customers.
Do you care?
Friday, May 7, 2010
Just Plain Fun
I love this idea.
Gatorade and Fox Sports are teaming up to give unsettled high school rivalries a chance to settle the score - a decade after they originally played.
In Replay: The Series, old high school rivals are nominated to play again in re-matches organized by Gatorade and Fox Sports. The two companies provide training, coaches, a venue, and the opportunity to bring closure to old competition.
The first season of Replay: The Series featured the 1993 football teams from Easton (PA) Area High School and Phillipsburg (NJ) High School. The 1993 Thanksgiving Day game between these two long-time rivals ended in a disappointing tie. On April 26, 2009, these same players - now 33-year-olds, not 18-year-olds - suited up one final time to determine a winner once and for all.
Gatorade provided eight weeks of intensive training for the teams (as well as sports drinks for the game, of course); while Peyton and Eli Manning served as honorary coaches for the big game.
The second season of Replay: The Series culminated in a hockey match last Sunday, May 9, 2010, between the 1999 teams of Central Catholic High School and Trenton High School, both from Detroit. The original 1999 game ended in a draw after a player's jugular vein was sliced open by a skate. Eleven years later, that player inspired Gatorade and Fox Sports to reunite the teams for a final match-up.
I love Replay: The Series simply because it's fun.
It's fun to hear the stories of the original fateful (or non-fateful, however you want to look at them) games.
It's fun to see the passion and anticipation of these former high school athletes and their hometown fans.
It's fun to see grown men get back into shape for a shot at redemption.
It's fun to read player bios, follow the training, and watch the final outcomes of the games on the Replay website.
And it's fun to nominate one's own high school team for a Replay via the Replay Lineup Finder on Facebook.
If you want to build love of your brand, connect better to your audience, and strengthen brand awareness, why not do it with something that's just plain fun for people to participate in and to watch? Create a fun and worthwhile experience; people will remember you for it.
Gatorade and Fox Sports are teaming up to give unsettled high school rivalries a chance to settle the score - a decade after they originally played.
In Replay: The Series, old high school rivals are nominated to play again in re-matches organized by Gatorade and Fox Sports. The two companies provide training, coaches, a venue, and the opportunity to bring closure to old competition.
The first season of Replay: The Series featured the 1993 football teams from Easton (PA) Area High School and Phillipsburg (NJ) High School. The 1993 Thanksgiving Day game between these two long-time rivals ended in a disappointing tie. On April 26, 2009, these same players - now 33-year-olds, not 18-year-olds - suited up one final time to determine a winner once and for all.
Gatorade provided eight weeks of intensive training for the teams (as well as sports drinks for the game, of course); while Peyton and Eli Manning served as honorary coaches for the big game.
The second season of Replay: The Series culminated in a hockey match last Sunday, May 9, 2010, between the 1999 teams of Central Catholic High School and Trenton High School, both from Detroit. The original 1999 game ended in a draw after a player's jugular vein was sliced open by a skate. Eleven years later, that player inspired Gatorade and Fox Sports to reunite the teams for a final match-up.
I love Replay: The Series simply because it's fun.
It's fun to hear the stories of the original fateful (or non-fateful, however you want to look at them) games.
It's fun to see the passion and anticipation of these former high school athletes and their hometown fans.
It's fun to see grown men get back into shape for a shot at redemption.
It's fun to read player bios, follow the training, and watch the final outcomes of the games on the Replay website.
And it's fun to nominate one's own high school team for a Replay via the Replay Lineup Finder on Facebook.
If you want to build love of your brand, connect better to your audience, and strengthen brand awareness, why not do it with something that's just plain fun for people to participate in and to watch? Create a fun and worthwhile experience; people will remember you for it.
Tuesday, October 20, 2009
Giving Handles, Selling Blades
(or, How to Make Money by Giving Free Stuff)
I just bought my first iPhone last week. Since then, my continuing odyssey through the wonderful world of the iPhone App Store has inspired some musings on why free apps (and other free products) can be great money-makers for an organization. Absurd, you say? Let me explain with an example.
One application I have downloaded is RunKeeper Free, by FitnessKeeper, Inc. The app uses the iPhone's GPS and a timekeeper to record distance, duration, pace, and speed. RunKeeper Free also provides me with a Google Map of my route, plus allows me to save my run history to the app and/or to the RunKeeper website, where I can also view Calories burned, elevation, and start/end times for each activity in my history. And, of course, because of the iPhone's multitasking abilities, I can also listen to my tunes while RunKeeper tracks my workout.
FitnessKeeper, Inc. also offers a paid version of the application - the RunKeeper Pro. For $9.99, the RunKeeper Pro provides the same features as RunKeeper Free, as well as audio cues, training workouts, iTunes playlist integration, the ability to post geo-tagged photos and status updates, and integration with social networking sites. The RunKeeper Pro also runs without the small, silent, inobtrusive ads contained in the free version - ads which, incidentally, I did not even notice until their absence was highlighted in the description for RunKeeper Pro.
A download button (linked to the iPhone App Store) for the RunKeeper Pro is included on a screen within its free counterpart.
So, if FitnessKeeper, Inc. offers a robust $10 application, why do they also offer a free version? Won't the free version cannibalize the paid version? Would anyone pay $10 for the Pro version when he can get the most valuable features for $0 with the free version?
The answers to the last two questions are "probably not," and "yes," respectively.
iPhone users who would download the free version (me, for example) would probably only download an app like this if it were free. If the only version available were the paid version (or the $10 paid version anyway), such users would probably decide that the app was not worth downloading after all. They would choose another, free, app, or no runner app at all.
Some iPhone users will download the $10 RunKeeper Pro right off the bat, even though they know that a free application with most of the same features is available. These users are probably either hard-core runners (possibly), exercise-motivation-seekers, or gadget aficionados (most likely). To these users, it is worth $10 for audio cues, pre-programmed workouts, playlist integration, photo-sharing, and social networking features unavailable in the free version. Thus, offering the RunKeeper Free does not steal the business of these paying customers.
Still other iPhone users will download the RunKeeper Free, and later decide to upgrade to the $10 RunKeeper Pro. Perhaps they loved the free version so much that they were ready to try the paid version. Perhaps their curiosity got the best of them, and they just had to try out the additional features. Or perhaps they developed into such avid runners that they came to see the RunKeeper Pro as a good buy.
Whatever the reason for the upgrade, the RunKeeper Free paved the way for some prospective paying customers to become actual paying customers. The free version enabled FitnessKeeper to build trusting relationships with potential customers. And it provided opportunities for RunKeeper Free users to show off the app to their running buddies, some of whom might be the types that would purchase the paid version.
And so, one can think of the RunKeeper Free as less of a profit-less product, and more of a marketing tool for the RunKeeper Pro.
It's like the strategy of razor manufacturers. Gillette, I'm told, sends a free razor to young men on their eighteenth birthdays. Those young men like the experience of shaving with a Gillette razor, so they keep coming back to Gillette to buy replacement blades.
Also, free products (or paid ones, for that matter), like the RunKeeper Free and RunKeeper Pro can connect the organization to fans who might also pay money for other items. FitnessKeeper could have among its customers a market for more FitnessKeeper gear, like t-shirts, running shorts, sweatbands, socks, watches, etc.
What products can your organization give away for free? And not just demos or promotional products, but real, useful tools that can benefit consumers and can help you to start building a fan base? Out of that trust-relationship, those fans may become paying customers for your other product offerings. Or, even better, they may spread the word to others like them who become paying customers, too.
I just bought my first iPhone last week. Since then, my continuing odyssey through the wonderful world of the iPhone App Store has inspired some musings on why free apps (and other free products) can be great money-makers for an organization. Absurd, you say? Let me explain with an example.
One application I have downloaded is RunKeeper Free, by FitnessKeeper, Inc. The app uses the iPhone's GPS and a timekeeper to record distance, duration, pace, and speed. RunKeeper Free also provides me with a Google Map of my route, plus allows me to save my run history to the app and/or to the RunKeeper website, where I can also view Calories burned, elevation, and start/end times for each activity in my history. And, of course, because of the iPhone's multitasking abilities, I can also listen to my tunes while RunKeeper tracks my workout.
FitnessKeeper, Inc. also offers a paid version of the application - the RunKeeper Pro. For $9.99, the RunKeeper Pro provides the same features as RunKeeper Free, as well as audio cues, training workouts, iTunes playlist integration, the ability to post geo-tagged photos and status updates, and integration with social networking sites. The RunKeeper Pro also runs without the small, silent, inobtrusive ads contained in the free version - ads which, incidentally, I did not even notice until their absence was highlighted in the description for RunKeeper Pro.
A download button (linked to the iPhone App Store) for the RunKeeper Pro is included on a screen within its free counterpart.
So, if FitnessKeeper, Inc. offers a robust $10 application, why do they also offer a free version? Won't the free version cannibalize the paid version? Would anyone pay $10 for the Pro version when he can get the most valuable features for $0 with the free version?
The answers to the last two questions are "probably not," and "yes," respectively.
iPhone users who would download the free version (me, for example) would probably only download an app like this if it were free. If the only version available were the paid version (or the $10 paid version anyway), such users would probably decide that the app was not worth downloading after all. They would choose another, free, app, or no runner app at all.
Some iPhone users will download the $10 RunKeeper Pro right off the bat, even though they know that a free application with most of the same features is available. These users are probably either hard-core runners (possibly), exercise-motivation-seekers, or gadget aficionados (most likely). To these users, it is worth $10 for audio cues, pre-programmed workouts, playlist integration, photo-sharing, and social networking features unavailable in the free version. Thus, offering the RunKeeper Free does not steal the business of these paying customers.
Still other iPhone users will download the RunKeeper Free, and later decide to upgrade to the $10 RunKeeper Pro. Perhaps they loved the free version so much that they were ready to try the paid version. Perhaps their curiosity got the best of them, and they just had to try out the additional features. Or perhaps they developed into such avid runners that they came to see the RunKeeper Pro as a good buy.
Whatever the reason for the upgrade, the RunKeeper Free paved the way for some prospective paying customers to become actual paying customers. The free version enabled FitnessKeeper to build trusting relationships with potential customers. And it provided opportunities for RunKeeper Free users to show off the app to their running buddies, some of whom might be the types that would purchase the paid version.
And so, one can think of the RunKeeper Free as less of a profit-less product, and more of a marketing tool for the RunKeeper Pro.
It's like the strategy of razor manufacturers. Gillette, I'm told, sends a free razor to young men on their eighteenth birthdays. Those young men like the experience of shaving with a Gillette razor, so they keep coming back to Gillette to buy replacement blades.
Also, free products (or paid ones, for that matter), like the RunKeeper Free and RunKeeper Pro can connect the organization to fans who might also pay money for other items. FitnessKeeper could have among its customers a market for more FitnessKeeper gear, like t-shirts, running shorts, sweatbands, socks, watches, etc.
What products can your organization give away for free? And not just demos or promotional products, but real, useful tools that can benefit consumers and can help you to start building a fan base? Out of that trust-relationship, those fans may become paying customers for your other product offerings. Or, even better, they may spread the word to others like them who become paying customers, too.
Wednesday, September 23, 2009
The Home Depot and Edutainment
Majesco Entertainment Company recently released a game for the Wii, featuring home improvement retailer The Home Depot. The game, "Our House: Party!" features 175 mini-games in which players (up to four) complete home improvement projects in order to make their homes the best in the neighborhood. These projects include tasks like construction, demolition, plumbing, wiring, landscaping, decorating, and, of course, racing through The Home Depot store to get the necessary power tools.
Majesco also released a similar version of the game - "Our House" - for Nintendo DS. In the DS version, players start as contractors who must build customer's houses in order to save up enough money to build their own home.
The first brilliant thing about these games is that they're just plain fun. (Or at least they sound fun! I haven't tested them out yet.) The second brilliant thing is that, in the midst of all that fun, Majesco and The Home Depot have combined education (learn, loosely, how to do various projects), branding (The Home Depot, of course!), and entertainment. The game provides instruction and fun in a positive brand experience for The Home Depot's potential customers.
The Home Depot creates other positive brand experiences, too, without forcing customers to pay them a dime. In addition to the caricatured "do-it-yourself" projects of the "Our House" and "Our House: Party!" games, The Home Depot shares scores of free, real-life "how to" videos on their YouTube channel. And, as I understand, anyone can visit a Home Depot store during their project workshops for hands-on instruction in home improvement.
These are the kinds of things that attract customers to a brand. Give people something useful, teach them, provide them a service - for free. In the process you will be building trust, building rapport, and building relationships with people. And then, when those people really do need a product that you sell, with whom will they prefer to spend their money? You've proven yourself trustworthy in a service that does not earn you money; now those people will be ready to trust you with a service that does.
How can your organization provide an honest-to-goodness, helpful, positive, fun brand experience for people, before they ever have to spend a dime?
Majesco also released a similar version of the game - "Our House" - for Nintendo DS. In the DS version, players start as contractors who must build customer's houses in order to save up enough money to build their own home.
The first brilliant thing about these games is that they're just plain fun. (Or at least they sound fun! I haven't tested them out yet.) The second brilliant thing is that, in the midst of all that fun, Majesco and The Home Depot have combined education (learn, loosely, how to do various projects), branding (The Home Depot, of course!), and entertainment. The game provides instruction and fun in a positive brand experience for The Home Depot's potential customers.
The Home Depot creates other positive brand experiences, too, without forcing customers to pay them a dime. In addition to the caricatured "do-it-yourself" projects of the "Our House" and "Our House: Party!" games, The Home Depot shares scores of free, real-life "how to" videos on their YouTube channel. And, as I understand, anyone can visit a Home Depot store during their project workshops for hands-on instruction in home improvement.
These are the kinds of things that attract customers to a brand. Give people something useful, teach them, provide them a service - for free. In the process you will be building trust, building rapport, and building relationships with people. And then, when those people really do need a product that you sell, with whom will they prefer to spend their money? You've proven yourself trustworthy in a service that does not earn you money; now those people will be ready to trust you with a service that does.
How can your organization provide an honest-to-goodness, helpful, positive, fun brand experience for people, before they ever have to spend a dime?
Friday, September 18, 2009
Subways: Boring or Beautiful?
Last week, New York City's Metropolitan Transit Authority unveiled a project that will make subway riders' commute a bit "brighter."
That project is the newly completed art installation by the late Conceptual artist Sol Lewitt. The piece, entitled "Whirls and Twirls (MTA)", is an arrangement of brilliant porcelain tiles on the wall above the staircase at the 59th Street-Columbus Circle subway station. The piece is the first of three Lewitt works commissioned by the MTA; the other two are compass rose floor designs. (Read more about the work at www.nytimes.com.)

Photo by Ángel Franco, New York Times
The piece rather reminds me of another bit of art and culture that was added to the NYC subway recently - without the direction of the Metropolitan Transit Authority. One evening in November 2008, Improv Everywhere, a volunteer group that "causes scenes of chaos and joy in public places," opened an "art gallery" on the 23rd Street subway platform. See their video below:
Both of these initiatives took a typically dirty and dreary part of New Yorkers' daily life - riding the subway - and made it interesting and beautiful. They brought joy (or in the case of Improv Everywhere, "chaos and joy") to the public. At no cost to the public.
What can your organization do to brighten up the lives of your audience? How can you add beauty and delight and surprise and laughter to your customers' experience? What part of your product or service is taken for granted as dull or distasteful, and what can you do to change it?
And don't make your customers bear the cost of this change. Take it out of your marketing budget. The repeat business of your delighted customers and their friends will be more than enough recompense for any extra expense.
That project is the newly completed art installation by the late Conceptual artist Sol Lewitt. The piece, entitled "Whirls and Twirls (MTA)", is an arrangement of brilliant porcelain tiles on the wall above the staircase at the 59th Street-Columbus Circle subway station. The piece is the first of three Lewitt works commissioned by the MTA; the other two are compass rose floor designs. (Read more about the work at www.nytimes.com.)

Photo by Ángel Franco, New York Times
The piece rather reminds me of another bit of art and culture that was added to the NYC subway recently - without the direction of the Metropolitan Transit Authority. One evening in November 2008, Improv Everywhere, a volunteer group that "causes scenes of chaos and joy in public places," opened an "art gallery" on the 23rd Street subway platform. See their video below:
Both of these initiatives took a typically dirty and dreary part of New Yorkers' daily life - riding the subway - and made it interesting and beautiful. They brought joy (or in the case of Improv Everywhere, "chaos and joy") to the public. At no cost to the public.
What can your organization do to brighten up the lives of your audience? How can you add beauty and delight and surprise and laughter to your customers' experience? What part of your product or service is taken for granted as dull or distasteful, and what can you do to change it?
And don't make your customers bear the cost of this change. Take it out of your marketing budget. The repeat business of your delighted customers and their friends will be more than enough recompense for any extra expense.
Monday, August 17, 2009
Between a Rock and a Hard Place: P&G
It seems that Procter & Gamble, Walmart, Geico, and others are facing a bit of a dilemma regarding their television commercial placement. According to a recent AdAge article, these companies have been the target of boycotts Left and Right in connection with advertisements during Fox News Channel's Glenn Beck show.
Apparently Beck's "flamin' conservatism" has prompted some liberal activists - including Donny Deutsch of CNBC's The Big Idea - to boycott the companies who advertise during the show. In response, Walmart, Geico, and Men's Wearhouse have specifically pulled their commercials from that time slot. Other targets of the boycott, including P&G, SC Johnson, and Progressive Insurance, protest that they never intended for their spots to run during Beck's show in the first place.
And now the companies who pulled their commercials from Beck's show (whether or not they originally meant for their ads to run during that time) are facing another boycott: this time, from Beck's supporters who resent the pulling of the ads.
What's an advertiser to do? Especially an advertiser whose general primetime ads just happened to fall during Beck's show?
A few options come to mind:
1) Advertisers could choose to run or pull the ads based on who their customers are, and what those customers' political convictions are. If a company serves customers from all parts of the political spectrum, it could base the decision on the Customer Lifetime Value at risk from liberal boycotters versus conservative boycotters.
2) Advertisers could choose to run or pull the ads based on the companies' own political convictions. After all, you can't always waver based on the whims of your customers. Sometimes you have to stand on your own values, don't you?
3) Advertisers could maintain the status quo, leave the spots as originally purchased, and continue to buy ads during broad time slots, leaving the particular show times up to the luck of the draw. These companies are never going to please everyone, the boycotts have to blow over sometime, and, as someone once said, "there's no such thing as bad publicity."
Stay tuned for what happens next....
Apparently Beck's "flamin' conservatism" has prompted some liberal activists - including Donny Deutsch of CNBC's The Big Idea - to boycott the companies who advertise during the show. In response, Walmart, Geico, and Men's Wearhouse have specifically pulled their commercials from that time slot. Other targets of the boycott, including P&G, SC Johnson, and Progressive Insurance, protest that they never intended for their spots to run during Beck's show in the first place.
And now the companies who pulled their commercials from Beck's show (whether or not they originally meant for their ads to run during that time) are facing another boycott: this time, from Beck's supporters who resent the pulling of the ads.
What's an advertiser to do? Especially an advertiser whose general primetime ads just happened to fall during Beck's show?
A few options come to mind:
1) Advertisers could choose to run or pull the ads based on who their customers are, and what those customers' political convictions are. If a company serves customers from all parts of the political spectrum, it could base the decision on the Customer Lifetime Value at risk from liberal boycotters versus conservative boycotters.
2) Advertisers could choose to run or pull the ads based on the companies' own political convictions. After all, you can't always waver based on the whims of your customers. Sometimes you have to stand on your own values, don't you?
3) Advertisers could maintain the status quo, leave the spots as originally purchased, and continue to buy ads during broad time slots, leaving the particular show times up to the luck of the draw. These companies are never going to please everyone, the boycotts have to blow over sometime, and, as someone once said, "there's no such thing as bad publicity."
Stay tuned for what happens next....
Subscribe to:
Posts (Atom)